Friday, 13 March 2009

Saw I

NARRATIVE STRUCTURE
The film follows a non-linear narrative structure, as the audience aren't shown the full story from the start. Flashbacks are shown later on to explain the situations.


THRILLER CODES AND CONVENTIONS
Partial vision is used throughout the film, making the audience unsure of what is happening. It is also set in an urban surrounding, which is a typical convention of a thriller film, where the exotic is introduced to everyday life.

CAMERAWORK
Close ups are used in the film to highlight details. Shot reverse shot is also used during dialogue. Establishing shots are included to set the scene.

MISE-EN-SCENE
The props included are mostly torture devices. Which shows how people are being killed, therefore making it more frightening to the audience. There is also a lot of blood in the film, which has connotations of death and injury.

SOUND
Emphasis is put on to the small things in saw. The sound effects from the torture devices emphasise the horror of it. Music is also used in the film to make it more suspenseful. The music within the film is quite dark, which goes along well with the film.

EDITING
Cutting is used a lot throughout the film, and is done very successfully. There are many good examples of match-on-action throughout.

GRAPHICS
The credits of the film are in strange type. This gives the impression that the film is going to be different to anything you've ever seen before. Which is an accurate depiction.

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